MineConstant = {}


MineConstant.DiffArgs = {
    [1] = {
        X = 7,
        Y = 11,
        W = 99,
        H = 99,
        BombCount = 10,
    },
    [2] = {
        X = 11,
        Y = 7,
        W = 99,
        H = 99,
        BombCount = 10,
    },
    [3] = {
        X = 11,
        Y = 7,
        W = 99,
        H = 99,
        BombCount = 10,
    },
}   

MineConstant.DiffLev = {
    I = 1,
    II = 2,
    III = 3,
}

MineConstant.GameStatus = {
    Node = 0,
    Start = 1,
    GameOver = 2,
}